import { _decorator, Button, Component, Node } from 'cc';
const { ccclass, property } = _decorator;

@ccclass('SceneItem')
export class SceneItem extends Component {

    @property(String)
    itemType:string='';

    positionX:number=0;
    positionY:number=0;
    //玩家对项目将发动的行为[进攻、防御、投掷、拆解]
    private behaviour:string="无";

    start() {
    }

    update(deltaTime: number) {

    }

    
}


